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22. Tearaway Toboggan
As I mentioned with “Demolition Drain-Pipe”, these cart levels turn DKC3’s proclivity for repetition into a strength — or a’least not a hindrance — as its mo’ urgent gameplay doesn’t warrant much complication, & like “Demolition Drain-Pipe” — in fact, e’en mo’ than “Demolition Drain-Pipe” — this level is packed with mo’ dangers than this games 2 predecessors. There’s a simple but strong enjoyment in bouncing on 3 Skiddas in a row that, surprisingly, doesn’t appear in any o’ the previous cart levels.