The Mezunian

Die Positivität ist das Opium des Volkes, aber der Spott ist das Opium der Verrückten

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Great Stages: “Bramble Scramble” & “Screech’s Sprint” ( Donkey Kong Country 2: Diddy’s Kong Quest )

Bramble Scramble “Bramble Scramble” is 1 o’ those levels like “Tick-Tock Clock”, “Rusty Bucket Bay”, “Grunty Industries”, & the F.L.U.D.D.-less challenges in Super Mario Sunshine that some people hate on simply ’cause it’s hard, not due to genuine design flaws that make difficulty unfair or tedious. “Bramble Scramble” is lucky in that it gets the […]

Posted in Great Stages, Video Games

Great Stages: World 4-3 ( & 6-3 ) o’ Super Mario Bros.

What stands out most is that, despite this game taking place in the Mushroom Kingdom & having plenty o’ mushrooms in ?-blocks, the terrain is rarely composed o’ mushrooms, but more oft those contradictory blocks that are a mix o’ natural cracked rock & unnatural perfect square shape ( or grass, if playing Super Mario […]

Posted in Great Stages, Video Games

Great Stages: World 6-5 o’ Super Mario Bros. 3

Introduction I’ve always been interested in appraising level design for various reasons: Levels were always my favorite part o’ video games & level design was the part o’ game development that interested me the most. It’s not focused on as much by most reviewers as what seems to me much mo’ shallow elements o’ a […]

Posted in Great Stages, Video Games
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