30. Murky Mill
While I can’t fault this game’s developers for getting creative with their gimmicks, this gimmick just doesn’t work well. 1 o’ the problems is that this animal buddy’s use is the most contrived in the whole trilogy. Almost e’ery other time an animal buddy is forced on you, one could argue that the animal buddy is an improvement o’er the Kongs’ own movement. E’en if one doesn’t like controlling Squawks, its ability to fly makes it necessary for getting thru parts that require flight. But here not only is Ellie redundant for throwing barrels, when the Kongs can do that themselves, she is a liability in that she gets scared ’way from rats that the Kongs could just bash thru. The only reason you have to play as Ellie is ’cause there’s a magical barrel in a narrow opening that forces you to transform into her.