Let’s Code a Crappy 2D Platformer Like Millions o’ Other People on the Internet & Lose Interest & Give Up Only a Few Months In, Part XV
Soupy Sewers @ 1st I had qualms ’bout the sloppy inconsistency o’ the sewer hole monster’s frames, but I’ve come to appreciate it in a Ren & Stimpy kind o’ way. It actually made me curious ’bout the prospect o’ an entire game animated that way. I actually hadn’t lost interest, but was spending copious […]
