vanilla tea ii ( le retour de la vengeance )
Accompanying music
Accompanying music
After o’er a decade o’ ne’er truly playing a Wii1, I got 1, & having tried the Wii Mario games, — the Super Mario Galaxys & New Super Mario Bros.: Wii Bootleg Ourselves — I’m amused by the indignant scoffing o’ grown-adult Mario fans who grew up with the series & feel the need to […]
Play in the Background For some reason, whenever I claim that the next level I make will be something, that’ll turn out to be a lie. This is a rehash o’ a gimmick from Legend of the Four Switches, ’cept half-competently implemented so that you can’t just jump on the switches themselves to bypass the […]
Audio I finally got round to adding sound to this game, after almost a whole year o’ silence. The music is all royalty-free songs offered to the public by Kevin MacLeod on Incompetech, which may be temporary, may not be. Since I have no musical skills, I can’t imagine how I’d make a decent soundtrack […]
Actually, in my defense, from what I’ve seen, Super Mario Odyssey looks so good it might e’en rival Super Mario 64, which is god-tier — something I’m writing a huge article ’bout, which you should expect sometime within the next 5 years maybe. So Nintendo has shown that they can not fuck things up when […]
Swanky New Title Screen I finally got sick o’ looking @ that basic white screen with plain black option text. Since I noticed many o’ the Game Boy Color games I used as inspiration, such as Wario Land 3 & Super Mario Bros. Deluxe, used slow scrolling backgrounds, I used it, too. The only problem […]
A bit late ’cause it’s an odd year &, seriously, nobody cares ’bout odd years, ’specially not the hip kids, who probably care mo’ ’bout Mayor Pauline & her city o’ freakish uncanny valley realistic humans in that new-fangled Mario game than Seattle’s mayor being replaced ’cause he touched kiddies in their hoo-haws. When I […]
A 2fer this time. The Minus Touch No, I still couldn’t get OpenShot to work with this footage; but Kdenlive decided it wanted to start working ’gain for some reason. Part o’ me feels like I went a bit too far with this level, as my long sequence o’ deaths show in the video. I […]
The 1st real1 program I e’er remember writing was in what I thought was C++, but was closer to C. The header includes were C-style & none o’ my programs used classes ( though there is a C-style struct ) or STL. The only thing “C++” ’bout this program was that it had a CPP […]
Dark Moon is an anomaly o’ a sequel for me: most sequels fall into 3 categories: Is very similar to its predecessor, but much better or worse. Is very similar to its predecessor, but hardly different. Is completely different from its predecessor & much better or much worse. Dark Moon is odd in that it […]