The Mezunian

Die Positivität ist das Opium des Volkes, aber der Spott ist das Opium der Verrückten

Hamtaro: Ham-Ham Heartbreak

I can’t believe I forgot to write ’bout Hamtaro: Ham-Ham Heartbreak for my GBA tribute. Now’s the perfect time. Long before that there My Li’l Pony: Friendship is Fatalities1 & those there bronies, Hamtaro was the emasculating franchise for a younger me2, who was ne’er that masculine, anyway. Back when everyone else was bitching ’bout […]

Posted in GBA Tribute, Video Games

Let’s Code a Crappy 2D Platformer Like Millions o’ Other People on the Internet & Lose Interest & Give Up Only a Few Months In, Part XII

‘Cept I hardly changed the actual code. What I have done is finally figure out how to sort o’ get Git working, & now have Boskeopolis Land‘s source code on GitHub, so the whole world can see how li’l I know what I’m doing. I’ve probably been spending mo’ time updating my dumb Wario Land […]

Posted in Boskeopolis Land, Programming

Mo’ than 4 Reasons Why This 4-Year Ol’ Article Is Wrong & I Need to Pontificate ’Bout it for Thousands o’ Words

It’s been a trend ever since I worked full-time as a book acquisitions editor: Blog-to-book deals. I acquired or oversaw the publication of more than a dozen bloggers-turned-book-authors. Sometimes it translated into book sales, sometimes not. Speaking o’ trends, it’s a habit o’ business-oriented (¡eww!) writers to tuck self-promotion into opening paragraphs o’ articles any […]

Posted in Literature Commentary

Let’s Code a Crappy 2D Platformer Like Millions o’ Other People on the Internet & Lose Interest & Give Up Only a Few Months In, Part XI

& now there’s a video for “Golden Gear Solid”: I’ve starkly changed the graphics. For the longest time I couldn’t decide what kind o’ theme I wanted this level to have. @ 1 point I came up with this background made up o’ a bunch o’ Tetris-shaped blocks, but then I came up with the […]

Posted in Boskeopolis Land, Programming

Let’s Code a Crappy 2D Platformer Like Millions o’ Other People on the Internet & Lose Interest & Give Up Only a Few Months In, Part IX

Here’s “Rooftop Rumble”: I should point out that “Dagny” moves faster than Autumn, but her jumps are much weaker. As you can see, the trick to beating her is exploiting Autumn’s superior jumping abilities. I also realized I’ve been forgetting to add the source code for the last few updates, so here: Download Boskeopolis Land […]

Posted in Boskeopolis Land, Programming

MENTE PER IL CIBO (COME, COME, COME)

I hate food. I hate its muddy aftertaste that prods @ my attention hours afterward, & I hate my bitchy belly folding into itself for it. Food is needy & ne’er satisfied: it demands to be heated @ a precise length o’ time —not too short, not too long— but cools much too quickly. Fuck […]

Posted in Poetry

Let’s Code a Crappy 2D Platformer Like Millions o’ Other People on the Internet & Lose Interest & Give Up Only a Few Months In, Part VIII

It’s been a while since I talked ’bout the li’l game-development project, which, believe it or not, I am still working on. For example, I just spent the days trying to fix the mess I caused by stupidly refactoring my inventory code. In fact, I just fiddled the whole day learning how to parse JSON […]

Posted in Boskeopolis Land, Programming

ENKONTRÓ UN JUERGUISTA DIBAGANDO MOLESTO

Un día kamino por la kalle. Fue una mentira– Nunka kamino por la kaye. ¿Ké tipo de persona loka kamina en el sentro de la kalle? En realidad, kamino por la asera, pero prefiero desir ke kamino por la kalle, porke me siento más jugoso, y me gusta jugoso. Bueno, mientras estoy kaminando por la […]

Posted in Española, Poetry