The Mezunian

Die Positivität ist das Opium des Volkes, aber der Spott ist das Opium der Verrückten

Let’s Code a Crappy 2D Platformer Like Millions o’ Other People on the Internet & Lose Interest & Give Up Only a Few Months In, Part XXII

O’erworld, Part II What I’ve accomplished since the last update: This isn’t totally related to the o’erworld, but as I was fooling round with my program I noticed the game would crash. I love how on the very day I bashed the hell out o’ the most beloved video game on the internet I learn […]

Posted in Boskeopolis Land, Programming

Let’s Code a Crappy 2D Platformer Like Millions o’ Other People on the Internet & Lose Interest & Give Up Only a Few Months In, Part XXI

The O’erworld As you can see, we already have: Character movement, camera adjustment, & tile collision Level tiles wherein if you’re colliding with them you can press A to enter the level & hold B to see the challenge scores. Not only are you taken back to the map after leaving a level, you are […]

Posted in Boskeopolis Land, Programming

Let’s Code a Crappy 2D Platformer Like Millions o’ Other People on the Internet & Lose Interest & Give Up Only a Few Months In, Part XX

Dry, Drought Desert & this time I show off 100% o’ the level. Not much to say ’bout this level that isn’t already shown in the video. I already showed off this “Adventure Island / Land o’ Capitalism” gimmick in a much earlier post. Actually, the hardest part ’bout this level, designwise, was balancing the […]

Posted in Boskeopolis Land, Programming

Let’s Code a Crappy 2D Platformer Like Millions o’ Other People on the Internet & Lose Interest & Give Up Only a Few Months In, Part XIX

Cotton Candy Clouds Based on the simple gimmick o’ appearing & disappearing cloud platforms, blatantly ripped off from Wario Land 3’s “Above the Clouds”. Oddly ’nough: I came up with this idea while working on ’nother level with a different gimmick, but decided to introduce it here. That other level should hopefully be done soon. […]

Posted in Boskeopolis Land, Programming